Styrt
A port tied to refined western goods, inland trade, archaeological guild claims and shared cultural halls. Its cargo yard is the opening departure point.
The world after the Last War
Player-safe lore from the current Setting Reference. Discover the places, peoples and restoration efforts that frame your adventures.

History & restoration
The Last War ended years ago, but its scars remain. Roads, institutions and supply routes are weakened. Settlements need people who can recover supplies, protect workers, investigate threats and restore useful places.
Recovered goods, reopened routes, rescued specialists and restored facilities make preparation possible. A Stronghold offers a hub for storage, staff and preparation when its facilities are established.
Destroyed portal mechanisms once linked the world’s capital cities. Restoring them may change strategic reach. Their requirements, network operation and costs remain undeveloped in this playtest.
The Bitter Cargo region
A port tied to refined western goods, inland trade, archaeological guild claims and shared cultural halls. Its cargo yard is the opening departure point.
A nearby memorial survey camp receiving restoration supplies and copied records.
The mountain approach on the route to the Order of the New Dawn crypt.
Northwest of the proposed crypt, where contacts can explain local memorial ties.
A separate port branch suitable for arrival investigation.
A ratfolk Hybrid settlement and possible source of personal ties, outside the numbered campaign route.
Peoples & organizations
The Guild connects adventurers with commissions, information, mentors and functioning shops. Renown recognizes deeds; capability comes from Skills, learned methods, equipment and preparation.
A historical cleansing guild that once cleansed Nessleblight. Its crypt and memorial work remain part of local life. Similar names do not establish a shared organization.
Current playable choices include Human, Elf, Dwarf, Goblin, Orc, Gnome, Giant and modular Hybrid expressions. Heritage or a supernatural source does not decide a person’s moral choices.
Find your place in the world →Source: Alpha v44 Setting Reference. Historical Eldoria place lists and mechanics are not automatically current canon.